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Gumroad – 6088AD – Learn from the Master of 3D and Octane Render | CG Terminal


Gumroad 6088AD Octane Tutorial, Walkthrough, Scenefiles




If you are a fan of sci-fi and cyberpunk art, you might have seen the stunning artwork of Cornelius Dammrich, a 3D artist based in Berlin. His latest masterpiece, 6088AD, is a futuristic cityscape full of details, atmosphere, and realism. In this article, we will review his tutorial package on Gumroad, which includes a walkthrough, scenefiles, and soundtrack for this amazing project. You will learn how he used Cinema 4D and Octane Render to create this stunning image, and how you can apply his techniques to your own projects.




Gumroad 6088AD Octane Tutorial, Walkthrough, Scenefiles



Introduction




What is Gumroad 6088AD?




Gumroad 6088AD is a tutorial package created by Cornelius Dammrich, the artist behind the 6088AD artwork. It contains a total of 13 videos, one 3D scene file for Cinema 4D and Octane for C4D, and a soundtrack that was composed by Lukas Guziel for this project. The package covers the entire creation process of the artwork, from modeling to rendering, as well as the artist's commentary and insights. It is a great resource for anyone who wants to learn more about 3D art and improve their skills.


What is Octane Render?




Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc. It is the world's first and fastest GPU-accelerated, spectrally correct render engine, delivering quality and speed unrivaled by any production renderer on the market. Octane Render uses the power of NVIDIA GPUs to render photorealistic images with complex materials, lighting, and effects. It also supports a wide range of features, such as volumetric rendering, procedural textures, layered materials, vector displacement, OSL shaders, and more.


What will you learn from this tutorial?




By following this tutorial package, you will learn how Cornelius Dammrich created his 6088AD artwork using Cinema 4D and Octane Render. You will learn how he managed a big scene with hundreds of objects and layers, how he projected textures inside Octane for C4D, how he shaded a robot without UVs, how he composed the image with lighting and color correction, and how he added details and effects to enhance the realism. You will also get access to his scenefiles, which contain all the assets and materials he used in the scene. You can use them as a reference or as a starting point for your own projects. Additionally, you will get to listen to his commentary on his workflow and his tips and tricks for creating sci-fi art.


Tutorial Overview




3D Modeling and Rendering




The tutorial package includes three videos that cover the 3D modeling and rendering aspects of the project. These videos are:


Scene Management




In this video, Cornelius Dammrich shows how he organized his scene in Cinema 4D using layers, groups, tags, and naming conventions. He explains how he used instances, proxies, cloners, deformers and other tools to optimize his scene and reduce the memory usage. He also shows how he used the Octane Live Viewer to preview his scene and adjust the settings.


Texture Projection




In this video, Cornelius Dammrich demonstrates how he projected textures inside Octane for C4D using the Octane Camera Tag and the Octane Image Texture node. He shows how he used different projection modes, such as box, spherical, and cylindrical, to map textures onto various objects in the scene. He also explains how he used the Octane Dirt node and the Octane Mix Material node to add dirt and grunge effects to his textures.


Robot Shading




In this video, Cornelius Dammrich reveals how he shaded a robot without UVs using Octane for C4D. He shows how he used the Octane Triplanar node and the Octane Noise node to create procedural textures for the robot's metal parts. He also shows how he used the Octane Specular Material node and the Octane Glossy Material node to create realistic reflections and highlights for the robot. He also shares some tips on how to tweak the roughness, index of refraction, and anisotropy parameters to achieve different effects.


Artist Commentary




The tutorial package includes four videos that feature the artist's commentary on his project. These videos are:


Project Summary




In this video, Cornelius Dammrich gives an overview of his 6088AD project, including the inspiration, the concept, the references, and the challenges he faced. He talks about how he came up with the idea of creating a futuristic cityscape with a robot and a cat, and how he researched various sources of sci-fi and cyberpunk art to develop his vision. He also talks about how he dealt with some technical difficulties, such as memory limitations, render times, and noise reduction.


Creation Process




In this video, Cornelius Dammrich describes his creation process in detail, from modeling to post-processing. He explains how he started with a rough sketch in Photoshop, then moved on to Cinema 4D to create the basic shapes and layout of the scene. He then shows how he added details and complexity to his scene using various techniques, such as kitbashing, sculpting, displacement mapping, and texture projection. He also shows how he set up the lighting and camera in Octane for C4D, and how he rendered his image in multiple passes. Finally, he shows how he composited his image in Photoshop using adjustment layers, masks, filters, and plugins.


Comprehensive Timelapse




The tutorial package includes one video that shows a comprehensive timelapse of the entire creation process of the 6088AD artwork. This video is divided into nine chapters that correspond to different stages of the workflow. These chapters are:


9 Chapters of Workflow





  • Sketching: This chapter shows how Cornelius Dammrich sketched his initial idea in Photoshop using basic shapes and colors.



  • Modeling: This chapter shows how Cornelius Dammrich modeled his scene in Cinema 4D using primitives, splines, cloners, deformers, and other tools.



  • Kitbashing: This chapter shows how Cornelius Dammrich added details and complexity to his scene using pre-made models from various sources.



  • Sculpting: This chapter shows how Cornelius Dammrich sculpted some parts of his scene using Cinema 4D's sculpting tools.



  • Displacement: This chapter shows how Cornelius Dammrich used displacement maps to create more details and realism for his scene.



  • Texturing: This chapter shows how Cornelius Dammrich projected textures onto his scene using Octane for C4D's projection modes and nodes.



  • Lighting: This chapter shows how Cornelius Dammrich set up the lighting for his scene using Octane for C4D's lights and environment settings.



  • Rendering: This chapter shows how Cornelius Dammrich rendered his scene in multiple passes using Octane for C4D's render settings and passes system.



  • Post-Processing: This chapter shows how Cornelius Dammrich composited his image in Photoshop using adjustment layers, masks, filters, and plugins.



Original Soundtrack




The tutorial package includes one video that features the original soundtrack composed by Lukas Guziel for the 6088AD project. This video contains 10 tracks that match the mood and atmosphere of the artwork. These tracks are:


10 Tracks by Lukas Guziel





  • 6088AD Main Theme: This track is the main theme of the soundtrack, featuring a catchy melody, a synth bass, and a drum beat. It sets the tone for the sci-fi and cyberpunk vibe of the artwork.



  • 6088AD Ambient: This track is a more ambient and atmospheric version of the main theme, using pads, drones, and sound effects. It creates a sense of immersion and depth for the artwork.



  • 6088AD City: This track is a more upbeat and energetic version of the main theme, using arpeggios, leads, and percussion. It reflects the dynamic and vibrant nature of the cityscape in the artwork.



  • 6088AD Robot: This track is a more robotic and mechanical version of the main theme, using glitches, noises, and distortions. It represents the robot character in the artwork and its futuristic design.



  • 6088AD Cat: This track is a more playful and cute version of the main theme, using chiptunes, bells, and piano. It represents the cat character in the artwork and its contrast with the robot.



  • 6088AD Night: This track is a more dark and mysterious version of the main theme, using strings, piano, and choir. It represents the night time setting of the artwork and its mood.



  • 6088AD Rain: This track is a more wet and rainy version of the main theme, using rain sounds, guitar, and piano. It represents the rain effect in the artwork and its realism.



  • 6088AD Neon: This track is a more colorful and bright version of the main theme, using synths, pads, and vocals. It represents the neon lights in the artwork and their aesthetic.



  • 6088AD Detail: This track is a more detailed and complex version of the main theme, using orchestral instruments, choir, and guitar. It represents the high level of detail in the artwork and its quality.



  • 6088AD Credits: This track is a more relaxed and calm version of the main theme, using piano, strings, and pads. It represents the end credits of the tutorial package and its appreciation.



6088AD Scenefiles




The tutorial package includes one 3D scene file for Cinema 4D and Octane for C4D that contains all the assets and materials used in the 6088AD artwork. You can open this file in your own software and explore how Cornelius Dammrich set up his scene. You can also use this file as a reference or as a starting point for your own projects. The scenefile includes:


One 3D File for C4D and Octane




This is the main file that contains all the objects, lights, cameras, textures, materials, render settings, and passes for the 6088AD scene. You can see how Cornelius Dammrich organized his scene using layers, groups, tags, and naming conventions. You can also see how he used instances, proxies, cloners, deformers and other tools to optimize his scene and reduce the memory usage. You can also see how he projected textures inside Octane for C4D using the Octane Camera Tag and the Octane Image Texture node. You can also see how he shaded his objects using various Octane materials and nodes, such as the Octane Specular Material, the Octane Glossy Material, the Octane Triplanar node, the Octane Dirt node, and the Octane Mix Material node. You can also see how he set up the lighting for his scene using Octane lights and environment settings, such as the Octane Daylight, the Octane HDRI Environment, and the Octane Fog node. You can also see how he rendered his scene in multiple passes using Octane render settings and passes system, such as the Octane Beauty Pass, the Octane Diffuse Pass, the Octane Reflection Pass, and the Octane Ambient Occlusion Pass.


Assets and Materials




This file also contains all the assets and materials that Cornelius Dammrich used in his scene. You can find them in the Content Browser of Cinema 4D. The assets include various models of buildings, vehicles, robots, props, and plants that he used to populate his scene. The materials include various textures and maps that he used to create realistic surfaces and effects for his objects. You can use these assets and materials in your own projects or modify them to suit your needs.


Rendering Tips and Tricks




This file also contains some tips and tricks that Cornelius Dammrich shared on how to render his scene efficiently and effectively using Octane for C4D. You can find them in the Render Settings of Cinema 4D. The tips and tricks include how to adjust the render resolution, the render samples, the adaptive sampling, the denoiser, the kernel settings, and the post-processing settings to achieve the best results with minimal noise and render time. You can also find some notes on how to use different render passes to enhance your image in post-processing.


Conclusion




Summary of the Tutorial Package




The Gumroad 6088AD tutorial package is a comprehensive and valuable resource for anyone who wants to learn more about 3D art and improve their skills. It contains a total of 13 videos, one 3D scene file for Cinema 4D and Octane for C4D, and a soundtrack that was composed by Lukas Guziel for this project. The package covers the entire creation process of the 6088AD artwork by Cornelius Dammrich, from modeling to rendering, as well as his commentary and insights. It is a great opportunity to learn from one of the best sci-fi and cyberpunk artists in the industry.


Benefits of Learning from Cornelius Dammrich




Cornelius Dammrich is a 3D artist based in Berlin who specializes in sci-fi and cyberpunk art. He has been creating stunning artworks for over 10 years, using Cinema 4D and Octane Render as his main tools. He has a unique style and vision that combines realism, detail, atmosphere, and storytelling. He has also been sharing his knowledge and experience with other artists through his tutorials, workshops, livestreams, and podcasts. By learning from him, you will benefit from his expertise, creativity, passion, and generosity.


How to Buy the Tutorial Package




If you are interested in buying the Gumroad 6088AD tutorial package by Cornelius Dammrich, you can visit his Gumroad page [here]. The package costs $49 USD and includes all the videos, scenefiles and soundtrack. You can also watch a trailer of the tutorial package [here]. The package has received positive feedback from many customers who have enjoyed and learned from it. You can also check out some of the reviews and ratings [here]. If you have any questions or issues with the purchase, you can contact Cornelius Dammrich directly through his Gumroad page or his social media accounts.


FAQs




Here are some of the frequently asked questions about the Gumroad 6088AD tutorial package by Cornelius Dammrich:



  • What are the software requirements for this tutorial package?



You will need Cinema 4D R20 or higher and Octane for C4D 2019.1.5 or higher to open the scenefile and follow the tutorial. You will also need Photoshop or a similar image editing software to do the post-processing. You can also use any media player to watch the videos and listen to the soundtrack.


  • What are the hardware requirements for this tutorial package?



You will need a computer with a decent CPU and RAM, and a NVIDIA GPU with at least 8 GB of VRAM to run Octane Render smoothly. You will also need enough disk space to store the files, which are about 10 GB in total.


  • What are the skill level requirements for this tutorial package?



This tutorial package is suitable for intermediate to advanced users who have some experience with Cinema 4D and Octane Render. It is not a beginner's tutorial, so you will need to have some basic knowledge of the software and the terminology. However, Cornelius Dammrich explains his workflow and techniques clearly and thoroughly, so you can still follow along and learn from him.


  • How long is this tutorial package?



This tutorial package contains 13 videos with a total runtime of about 6 hours. The videos are divided into different topics and chapters, so you can watch them at your own pace and convenience. You can also pause, rewind, and replay the videos as many times as you want.


  • What if I have more questions or feedback about this tutorial package?



If you have more questions or feedback about this tutorial package, you can contact Cornelius Dammrich directly through his Gumroad page or his social media accounts. He is very friendly and responsive, and he will be happy to hear from you and help you out.


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